Posts Tagged ‘ GLUI ’
This article shows you how to create GUI controls for your OpenGL application and organize them into GLUI subwindows. In this article, we will take the source code from the previous article GLUI Window Template, and modify it so that our GLUI controls will be laid out inside two subwindows rather than in a single [ READ MORE ]
This article describes in detail how to create your first GLUI window with some basic controls inside it, and provides you with a template for your OpenGL applications. When OpenGL applications get more complex, we need something more than a GLUT mouse, keyboard, and\or popup menus to interact with our OpenGL objects drawn on the [ READ MORE ]
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