Posts Tagged ‘ graphics ’
This article describes in detail how to create your first GLUI window with some basic controls inside it, and provides you with a template for your OpenGL applications. When OpenGL applications get more complex, we need something more than a GLUT mouse, keyboard, and\or popup menus to interact with our OpenGL objects drawn on the [ READ MORE ]
This article describes in detail how to set up your first OpenGL GLUT window and provides you with a template for your OpenGL applications. It can be used in the following ways: Learn GLUT and OpenGL through Interactive Program Documentation Source Code Start your first OpenGL program Use the code as a template for your [ READ MORE ]
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